Wet Review (PS3, X360)
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Rubi: a hired gun, thief, errant son deliverer, car roof surfer, the works, with no questions asked. Along as said ‘Wet work’ involves shooting in slow-motion, wall-running, diving, sliding around on her knees (stop it) and stabbing things a lot. Gameplay wise it’s PS2-era Prince of Persia meets Stranglehold.
Style points earned from racking up combos of kills in slow-motion or with the sword can be used to upgrade Rubi and her weapons with extra health and moves or for extra damage, ammo and faster rates of fire. If you played the demo and felt a bit under whelmed it’s a pleasure to say that the full game does feel a lot better once you’ve got some upgrades under your belt.
Your revolvers never need to reload and have an infinite supply of bullets. Unfortunately, your other weapons aren’t so generous and will run out of ammo quickly despite ammo upgrades. A shame, as they’re all better than the revolvers. Later on you’ll unlock a shotgun, sub-machine gun and a bow gun which survives in Wet’s tumultuous world by having exploding ammo.
It’s hard work keeping your combo going as the meter depletes at an alarming rate while you franticly seek out more meat puppets. You can forget about carrying it over to the next room too as most doors need to be slowly pried open by bashing square, even Rubi hates it as she shouts “Fuck you door!” eventually opening it.
Eliza Dushku (Saints Row 2 and TV’s Buffy) voices Rubi and adds some likeable attitude but barely has any lines to be honest. Malcolm McDowell (Fallout 3 and TV’s Heroes) lends his excellent tones to one of Rubi’s sinister employers and steals every scene he’s in with his deceitful, scheming snake-tongue.
The love it or hate it Grindhouse cinema effects of film scratches, speckling, and fluctuating, flickering brightness can be turned off if it rubs you the wrong way (as a cinema projectionist I had to turn it off as it was like a horrific day at the office).
The levels consist of city rooftops, restaurants, alleys, casinos, car chases, cliffs, docks and an English Manor. Most of them are full of corridors or awkward platforming sections. Rubi can only climb on certain areas and is only able to grab a ledge if she’s jumped from a specific location, otherwise it’s like her hands disappear at the last second. However, Rubi can swing around on horizontal poles and shoot away in-between them which looks devilishly cool.
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